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10-09-2008 |
Cette page n’est pas disponible en Français. Nous nous excusons pour cet inconvénient.
Presto3D.com introduces browser-based 3D to the digital model marketplace. Buyers of 3D models for gaming, films, and architecture can now view models in 3D before making a purchase.
See it in 3D before you buy it: that is the founding idea of Presto3D.com, a new marketplace for digital models launched today. In what could be considered a natural step forward, buyers of 3D models for animation, architecture, gaming, and other applications can now preview models in 3D without ever leaving the browser.
The process is fully automatic; an artist submits a model for sale in a format produced by one of the major 3D authoring tools (3dsMax, Autodesk Maya, etc.) at a price they believe is fair. Presto3D creates a 3D preview of the model, also making the original model available in COLLADA, a universal file format. Once the preview gets final approval from the artist, it can then be viewed in the browser by all prospective buyers.
"Before Presto3D, the only preview of the model you got to see was a 2D image," says Joshua Koopferstock, product manager for Presto3D. "Imagine if you went to iStockphoto to buy photos and instead of a picture preview, the only description they gave you was 'this is a photo of a woman in a red hat'. There's a good chance that what you're buying would is not exactly what you need."
"The same goes for 3D models. Most buyers come to a 3D marketplace because it is more cost-effective to buy certain models than to create the models themselves. But if the model is going to require hours of fix-up work, that cost-saving benefit vanishes. With a 3D preview, we get rid of these unpleasant surprises."
From a technical standpoint, presenting a 3D preview poses a much more complex challenge than simply displaying 2D images. To overcome these hurdles, Presto3D uses several pieces of technology developed by its parent company, Feeling Software.
"Over the course of many projects, we have developed a proprietary 3D engine called the Feeling Engine," explains Christian Laforte, co-founder and CEO of the 3-year-old software company. "With that, and drawing from our experience with COLLADA and 3D file-format interchange, we were in a unique position to build a site like Presto3D."
Presto3D can be visited at www.presto3d.com.
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20-03-2008 |
Cette page n’est pas disponible en Français. Nous nous excusons pour cet inconvénient.
With its second such award in as many weeks, Feeling Software has risen in the ranks as one of the hottest start-ups in Quebec. On March 12th, Feeling Software was awarded the "Grand Prix du Public" at the Capital Innovation 2008 summit of angel investors in Montreal, Quebec. To receive this award, Feeling Software was voted by a conference of over 140 angel investors and business people as the candidate company that they were "most likely to invest in" and would most love to own shares in. |
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05-03-2008 |
Cette page n’est pas disponible en Français. Nous nous excusons pour cet inconvénient.
Feeling Software has stopped development on the open-source COLLADA tools (FCollada, ColladaMaya, ColladaMax and ColladaMotionBuilder) and will no longer offer free support for these COLLADA tools.
We will continue to offer commercial COLLADA support and custom development to paying clients, and the open-source projects will soon be transferred to Sourceforge to allow the community to maintain it at its own pace.
COLLADA remains stronger than ever and this announcement proves it. As a technology evolves, it often evolve from cutting-edge to commodity. Feeling Software specializes in software development on cutting edge 3D technologies, so three years ago we happily committed to helping Sony and others make COLLADA the best interchange format possible with nearly universal support across content creation tools. Three years later this vision is a reality: Feeling Software alone has performed dozens of major COLLADA contracts including integrating COLLADA in Adobe Photoshop and the Unreal Engine 3. As COLLADA takes its place as the 3D standard of choice and effectively becomes a commodity, it’s time for us to move on to new cutting-edge technologies, like Feeling Real which will enable anyone to automatically create realistic 3D models from pictures, and our Feeling 3D Engine which brings high-quality interactive 3D on the web 2.0 and beyond.
In addition to our acclaimed consulting services, we continue to actively maintain our own internal version of our COLLADA tools, available to commercial customers with source code under the Premium support program. The Premium tool set has evolved and now feature much faster import, a binary, streamable variant of COLLADA, particles and much more. Game and film studios with a strong investment in COLLADA find that our Premium support program pays off nicely in performance, feature set and peace of mind, since you have direct access to our engineering team when urgent requirements arise. Subscribe now and enjoy the ultimate COLLADA experience.
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