Our Blog: ENLIGHTEN3D.com

OpenGL/DirectX Expertise
"Christian Laforte and the Feeling Software team did an excellent job on our OpenGL and Maya API projects. The scope was well documented from the outset and completed in a timely manner. As a start-up company, we especially appreciated the close cooperation and rapid response Christian gave us and a third party hardware vendor throughout the project. He has an uncommon grasp of 3D computer  graphics, which is imperative for our application.  We now consider Feeling Software part of our development team, and look forward to collaborating on future Deep Light 3D display products."
 
Scott White
President & CEO
Deep Light, LLC
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Feeling Software offers a rare combination of OpenGL and DirectX expertise.

Our engineers have contributed to so many OpenGL and DirectX projects, we’re no longer keeping count. They include: OpenGL drivers for ATI, porting game engines on PCs/PS3/Wii/PS2/XBOX/Gamecube, fast high-quality renderers like the Maya HW Renderer and the Feeling Viewer running on Windows, MacOS X, Linux and PlayStation 3, complex modelers and animation tools such as Maya, flight simulators, etc.

We’ve also consulted with large and small companies alike, helping each of them extract the maximum performance and quality out of their graphical application.

We could go on and on about our OpenGL and DirectX skills. Instead, let’s look at areas where we can help:

  • Create, improve or maintain a complex graphical application or 3D engine: game engine, simulator, near photorealistic renderer.
  • Improve the look of existing 3D applications, by a better use of recent graphics hardware features, such as programmable shading and lighting.
  • Implement algorithms that involve lots of math, physics, or hacks, such as animating and rendering clouds, hairs or vast terrains and cityscapes.
  • Identify and address graphics-related bottlenecks in your application, making it faster, more responsive and leaner.
  • Develop a sustainable architecture, appropriate for your long-term goals: focus on the right extensions, develop platform-independent code that can be efficiently maintained, implement automated testing strategies.
  • Provide architectural guidance to optimize your application and take advantage of the latest features of modern graphics cards. We have experience with every relevant graphics chipset released in the past 5 years.
  • Assist your developers to efficiently transition from OpenGL to DirectX or vice-versa, or to adjust an existing architecture to support both realtime APIs.

Bottom-line: if you have a need related to OpenGL or DirectX, chances are we’ve done it before, or we already know the best solution to your problem. Either way, we’ll be happy to help… contact us and we'll take care of the rest.