| Nima 1.01 |
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Nima development has ceased.
I regretfully announce that Feeling Software has ceased development of
Nima due to insufficient commercial interest. We want to thank everyone
who used Nima and sent feedback, and we apologize for the inconvenience
that this change of plan will have on your projects. We also want to
thank AGEIA for their technical and financial contribution to this
project. I wish we could have continued supporting their amazing
physics engine, but financial reality forces us to focus on projects
that are profitable for Feeling Software.
Nima allows Maya artists and developers to author and
interactively manipulate complex physical assets including rigid bodies and
constraints. Nima exposes the power and performance of AGEIA's PhysX engine in Maya. AGEIA's PhysX is a Physics engine designed for high performance games and applications, as demonstrated by the large number of game studios who adopted it. The Nima content can also be exported through COLLADA Physics or NxuStream2. This version covers rigid body dynamics and cloth, including rigid constraints and rag dolls. A free version of Nima is available for download, thanks to AGEIA's continued generosity. A commercial version will also be available soon with additional features designed for professionals such as support for Linux, deformable bodies and more complex rag doll setups.
To download Nima, simply register and access our download site. You will be notified when new versions
are released. Recent improvementsVersion 1.01
Version 1.0
Known issues
Demo movies
Please maximize the media player window for better quality.
Novodex for Maya: Physics shapes manipulation
Ragdoll support. Ragdoll capability (10MB) Ragdoll construction (8MB) Ragdoll limits (23MB) Older movies (UI is not visible) Screenshots
NovodexIntegrationInMayaAlphaVisualization.png
Test scenes![]() Lamp.mb: blending keyframe animation and physics simulation (demo video). ![]() Falling orc: driving skeleton skinning with ragdoll (demo video). |