Feeling Software “Wows” Conference Attendees and Media at ASIS
Montreal, Quebec, Canada; October 8, 2009 – Feeling Software from Montreal, Quebec, Canada was a big hit at this year’s ASIS Conference in Anaheim, California with its new Omnipresence 3D video surveillance and iGuard mobile surveillance systems. Media and conference attendees praised the two products as innovative and leading-edge.
Created for large-scale surveillance applications where security is a critical concern, such as airports, utilities, and city-surveillance, Omnipresence 3D integrates with the video recording system to receive live and archived video feeds. These videos are projected inside of a 3D map of the facility in their real locations, providing a big-picture perspective of the facility, and heightening the situational awareness of guards and control-room operators. With its scalable architecture, Omnipresence allows a security professional to visualize and optimize their use of an unlimited number of security cameras over wide areas.
iGuard is mobile video surveillance on the Apple iPod Touch and iPhone. iGuard gives security guards access to video feeds, archived video, and control of PTZ cameras while patrolling remote locations throughout a facility. This product enables security guards to stay visible, yet be aware of their video system at the same time.
Omnipresence video product demonstration
http://www.youtube.com/watch?v=NJUhYT9kB0E
or
http://www.feelingsoftware.com/en_US/omnipresence-3d/demo-videos/Omnipresence-Overview.html
About Feeling Software
Feeling Software is driven to advance security technology for improved public safety and private security. With its 3D and Mobile technologies, Feeling Software broadens the reach of the video surveillance ecosystem to new levels of accessibility and context. Montreal-based Feeling Software was founded in 2005 by brothers Christian and Guillaume Laforte.
Prior to developing technology for security, Feeling Software applied its expertise in 3D graphics to contracts with technology leaders such as Google, Adobe and Epic Games and the Canadian Space Agency in the geospatial, simulation and video game industries. In 2002, Christian was the recipient of an Academy Award as a key member of the team at Alias-Wavefront that developed Maya, used today by the majority of the film industry.


